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Closing the Text
Violence and Its Influence on the Media Arts
by Jason A. Harrington
Introduction
The familiar polarity between representation and abstraction plays a vital
roll in an attempt to understand trends within contemporary media arts.
Perhaps the stronger polar element stems out of the art historical tradition
wherein the representation serves as a direct pathway to the subject depicted;
the subject matter, or narrative, is served better by an unambiguous,
iconic mode of presentation. This traditional mode has undergone infinite
variations, ranging from medieval, religious iconography, to photorealist
painting, to virtual reality experiments.
In contrast to this movement we find a parallel history of artists who
emphasize the disjuncture between subject and depiction, artists concerned
with process, qualities of the medium and perceptual modalities. Perhaps
this tendency is most often tied to movements challenging traditional
modes of representation. This tendency can be traced back to the Judaic
denunciation of icons and images subject to idolization.(Note:1)
One of the purest expressions of this tendency is found in the avant-garde
and the modernist constituency which challenged orthodox representational
modes.
The media arts have inherited both traditions, with a profound resonance
occurring where the two parts meet. While it is clear that the media arts
are a continuation of the impulse toward representational, realist, and
illusory art, the young histories of media such as film and video are
deeply tided to the avant-garde and formalist movements. While the capacity
for illusory representation was increasing, the conventions of this tradition
were being destroyed. A new mode brought irrevocably into play the connection
between medium and content. In such work the role of the viewer in relation
to the work becomes far more complex. Indeed this relation between viewer
and work has become central to the value and meaning of contemporary art.
For example, categories such as concept art changed the role
of the art object and redefined the relationship between viewer, artwork
and subject. Today, serious art criticism can not be undergone without
considering the medium in relation not only to the artwork, but also to
the audience.
Although the media arts have embraced both tendencies (2),
violence and what I will later refer to as the force of illusion
play a fundamental role in determining which mode is chosen. I will try
and avoid the argument that one direction is more artistic
than another (although some of the quotes I use reflect a bias). The emphasis
it seems should be not on what is or is not art, but what approaches are
more appropriate to our times and why.
It will be argued that the postmodern period has neutralized the modernist
anti-hero while maintaining the romantic, post-enlightenment attitudes
toward technological development. This trend has created a kind of anti-anti-hero
which denies the regenerative possibilities of violence and creates an
esthetic of violence aimed at filling an ever-growing sensation void.
The modernist anti-hero has lost its counter-cultural role, and been superceded
by a nilist agenda aimed not at any specific negation, but rather attacking
in a general, almost chaotic pattern of negation.
The title of this essay is based on a book by Umberto Eco, entitled The
Open Work (Opera aperta). The [open] text presents the reader
with a field of possibilities and leaves it in large part
to him or her to decide what approach to take. (3)
Closing the Text explores the challenge to
openness in the media arts.
This discussion of violence and its relation to the media arts is founded
on the premise that there is a possibility for the overall development
of a greater level of human awareness. (4) If
human consciousness is understood as static and inflexible, if the historical
process is not seen in light of shifts in human perception, then the discussion
of art and its relation to violence is at best an intellectual exercise.
This is my bias and the basis of my point of view.
Media -Information
The terms violence and the media have become familial. It
is interesting that media, from the word medium, refers in one sense to
the substances which allow for the disbursement of information. Recently
we have created the singular, collective noun, the media,
which has become a thing, an independent entity. The boundary between
media and the things they serve to convey has become blurred to the point
were medium is often mistaken for subject. In this new sense we could
say, the media is violent. In any normal conversation the
distortion in such a statement would easily be overlooked. It is clear
what it means. But why is it clear? How can a radio wave or a TV set be
violent? A CD sitting on the shelf is no more violent then the dust collecting
on it. In the original sense medium is synonymous with vehicle. The latter
meaning however, is a metonymic substitution similar to saying, the
car will be arriving at 10pm, and meaning, I will be arriving
at 10pm. The vehicle has replaced the human content.
In order to make the statement, the media is violent (which
I here make only by way of example) we must have in mind not simply a
technological vehicle, but rather qualities which these media share. This
is to say that media carry qualitative attributes. Media are not neutral.
Furthermore if media are not neutral then there can be no such thing as
pure information. All information is contained within a medium. Information
and stimuli cannot be separated from the media which carry and/or filter
them. While on the one hand we name the information by its media (Lets
listen to that CD), we fail to see the real interrelationship. By
way of abstract example, imagine the air as medium and light as information.
Certain types of air carry different types of light. While we may not
notice the ultraviolet rays on a clear summer day, we do detect
the color variation as the sun nears the horizon.
The American standard for television monitors is called NTSC, and is nicknamed
Never Twice the Same Color. Professional studios have equipment for balancing
these colors, but essentially, color variation on a consumer level is
quite large. For a video artist who specializes in color this is analogous
to a painter painting on a chemically treated canvas which once out of
the studio and into the gallery will look utterly different then when
painted. While we may claim to hear the difference between a CD and a
vinyl record, we are typically unaware of the shifts which took place
when the music industry began using compact discs to market music. When
the qualitative attributes of a medium are unnoticed or hidden their influence
on the meaning of the expression they serve to convey is also denied.
The qualities of a medium are its linguistic characteristics. This is
to say that in every artistic expression there are two components generating
meaning. The primary component is the represented material. The secondary
component is the medium. Poetry is the fundamental example of this, for
the discipline of poetry acknowledges that there are two voices speaking,
one the voice originating in the mind of the artist and the other the
voice of the words and forms of the language itself. Sculpture is a physical
medium whose defining characteristics are those of three-dimensional space.
Film is a complex technical medium whose essential attributes are time,
light, and sound. In terms of television, film and video, which deal primarily
with the sound/image illusion of reality, the balance between awareness
of language (fundamental characteristics of the medium) and
content is especially difficult. Typically the medium used is intended
to go unnoticed and this according to Juri Lotman destroys artistic communication.
[A] participant in an act of artistic communication obtains
information, not only from the message, but also from the language in
which art converses with him. He resembles a person who simultaneously
studies the language in which a book has been written and the content
of that book. Therefore in the act of artistic communication language
is never an unnoticeable, automatized, predictable system.
Jurij Lotman, Semiotics of Cinema
According to Lotman, artistic communication demands a conscious relationship
between the mode of expression and the meaning being expressed. In other
words art demands a unique connection between medium and information.
Perception -Sensation
Perception is work. Sensation is automatic. Perception requires reaching
out. People often think that the percept flows into us through our eyes,
ears, and skin. They do not realize that we reach out to the world with
our minds.
In Western art, the picture is generally conceived as seen in a
frame or through a window, and so brought towards the spectator; but the
Oriental image really exists only in our mind and heart and thence is
projected or reflected into space. (5)
-A.K. Coomaraswamy
One mind perceives differently then the next. How is it then, that we
all look at a tree and say that its leaves are green? Green, the term,
the idea, the concept is a generalization that our culture has developed
as a category within our language. Different languages distinguish different
concepts in various ways. For example, in German, history and story are
the same word. The green leaves are in fact far more complex
in color then the term allows. Sometimes we call things according to what
we have learned and not what we see. As a child my father would point
to different things and ask me what color they were. What color
is that seagull? White, I said. No, it is blue.
It wasnt until I began painting from nature that I learned what
he was talking about.
Recently in an attempt to understand color balancing for film and video
I e-mailed a friend who teaches color theory. Why do we perceive a white
page as white in sunlight or artificial light when film and video will
look blue and orange respectively? (6) Are
these media more sensitive then the human eye? The answer she suggested
(7) was that we adjust the relationship according
to a learned mode of perception. White only exists in relation to other
colors. White is relative. Film stocks cannot adjust and must be balanced
to simulate different color relationships. People do not appear bluer
in daylight unless we think they do. What we see is directly connected
to how we think. Seeing and thinking are in fact one act, conscious or
unconscious.
Bill Viola, in his book Reasons for Knocking at an Empty House makes the
excellent analogy between our senses and filters.
[T]he twentieth-century philosopher Henri Bergson suggested [
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that the senses should be regarded as limiters to the total amount of
energy that bombards our beings, preventing the individual from being
overwhelmed by the sheer volume of information that exists at each and
every instant. A glance at the chart showing the spectrum of electromagnetic
energy vibration that makes up the universe, and the narrow slit, or bandwidth,
in that scale corresponding to the small range of these vibrations to
which our sensory receptors are sensitive and it would seem that this
is indeed the case. (8)
It must follow then that if the senses are limiters and the stimuli confronting
us in our daily existence begins to overwhelm our senses, like the pupil
of the eye in too much light, we will begin to shut down, not physically
of course, but mentally. Is not the human inclination and spirit quite
different from this? Has not our emancipation always proceeded out of
new ways of seeing the world?
The famous video artist, Nam June Paik distinguishes between and artists
input-time and his or her output-time. Although
he was not using these terms to refer to thinking as a kind of output
mode of perception, the concept is closely related. Paik used the terms
to reference time spent absorbing or capturing material and time playing
back or exporting material. However, Paik does call for categories with
which we might evaluate levels of input.
Much confusion about todays video art comes from the lack
of categories to distinguish good and boring art from bad
and boring art. (9)
The distinction Paik is calling for here is one involving the difference
between perception and sensation. Work that is slow yet sensual enough
to invite perception must be distinguishes from work which inspires no
active relationship. In fact this is the reverse side of the problem of
violence. One could even argue that there is a violence of non-stimulus.
A poignant example of this comes at the end of the film Dancer in the
Dark, when the blind women, confined in a silent prison, begins to go
insane.
Art -Violence
Violence, evil and destruction are, like any other natural category, the
rightful territory of any artist. Indeed it seems that the artist in particular,
is the one who seeks most fervently to unveil the human and natural tendencies
toward these forces. What then are the modes of examining and exploring
these forces? What effects do these modes have on their audience?
Stimulus, as we have seen, is not simply a matter of sensory input. It
involves the perceptual strengths and filtering abilities of the individual.
Furthermore, perception is also influenced by environmental factors such
as surrounding audience, social environment, and physical space. In my
experience, the reaction to a violent piece of artwork greatly depends
on the context in which the work is framed. Violence in this sense is
closely related to the negation of perceptual freedom.
One form of violence, as related to the media arts, can be said to deny
perception (using the above definition of perception as a conscious engagement
reaching outward from the individual as opposed to sensation). Violence
belonging to this category functions by circumventing conscious interaction
and relying on predefined codes, norms of visual communication and social
stereotypes. Violence of this kind appeals to emotional triggers. It is
not only the depiction of extreme force or vehemence, but also a more
subtle type of violence. It includes the violence of propaganda, manipulation,
and theft. These types of violence are outwardly passive, or invisible,
their aggression operates on the unconscious or semi-conscious level of
perception.
Standard filmmaking and advertising rely on established conventions to
manipulate emotion response. The typical notion of the violent image is
one that depicts excessive force or evokes disgust or fear. However, there
are many images which are violent in this way, but do not in the end negate
perceptual freedom. In a time based medium openness can happen after a
violent image, creating a space for interpretation within the following
sequences. In fact most images evoke emotional responses and in the end
perhaps the definition of a violent image must depend on questions of
intention and complexity of meaning.
If the entire media work operates in a violent, manipulative mode then
perceptual freedom can exist only after the work is finished. Unfortunately
this opportunity is often prevented as well. In fact it has become less
and less common that media experiences are discussed or processed in any
social form after these events. Stimulation has become the sole purpose
of many media experiences; a necessity for perception is not expected.
The media artist confronts this especially when creating work which is
particularly lacking in traditionally stimulating tactics.
It is important to establish that the above-mentioned opportunity to process
violent work must also be considered in relationship with the level of
familiarity with the language of the media. Artists who work in film or
video are perhaps more able to consciously process violent work in their
own field. There is also a language base with which the work can be discussed.
The problem of violence can be compared to a greater problem in the art
world. The tendency of the art world to seem élitist has to do
with the availability of a mediums language-base to non-artists.
Much of Bill Violas work provides an example of violent subject
matter presented in a form which demands a conscious act of perception.
Viola is difficult to place on any scale of aggressiveness. Some of his
pieces are extremely intense and clearly designed for emotional impact.
Other pieces by Viola are formal and delicate. Perhaps in evaluating violent
work we should return to the question of filters. Does the work open up
possibilities for meaning, does it create a living pathway between itself
and the viewer, or does it enhance our tendency to filter and decrease
our sensitivity? (10)
In his piece Angels Gate, Viola offers a series of brief moments, spaces
and events. Meaning exists in this piece only in so far as we are willing
to read these sequences and connect them through association and imagination:
A building collapses, black, old photographs on a mantle piece, black,
candles in an echoing space-one goes out, black, a family portrait is
taken, black, an apple falls off a tree, black, a bloody carcass on a
conveyor and a women knelling on a blood covered floor, black, a TV set
and coffee maker sitting on the foot of the bed where Viola is dozing,
black, a Red Tail hawk tied to a stand trying to fly, black, a child underwater,
black, a newborn taken from the womb and passed to the mother, black,
passage through a gate into full light, black.
Birth imagery, death imagery, the struggle for freedom, I will not smother
such a piece in a wordy interpretation. Suffice it to say that meaning
lies in the viewers willingness and ability to place what is separated
in information together in the mind. As with language, a meaning develops
out of the pattern of individual signs.
Reality-Virtual Reality
Reflecting on this trend of the recording media becoming more and
more realistic, one can easily say that their ultimate goal is perhaps
to become invisible, to become completely transparent, to become indistinguishable
from what they record (i.e. to achieve the highest fidelity).
Looking to the future, most people in the field would say that film and
television are steering themselves towards some kind of life-size, three-dimensional,
holographic, audio-visual projection, almost indistinguishable from a
real scene. Farther far-out futurists speak of a medium-less medium, electrical
stimulation directly to the brain to evoke sequences of mental sensations
virtually identical with perceived external reality. (11)
It is clear that we are caught in a driving force toward this thing we
call realism. But what does this movement reflect in us, as a society,
as a culture? Is not this need for greater realism really at its core
a desire for illusion? We know that an experience in the movie theatre
is greatly defined by the degree to which we are able to suspend
our disbelief. What prompts this suspension of disbelief? A child
needs very little; indeed at first the block of wood is everything. (12)
Adults find it harder and harder to sink into this suspended state
and require greater realism. In truth what is required is
greater force of illusion (emotional impact). Contemporary virtual reality
machines are nothing but video games targeting as many sensory sites as
possible. Illusion does not belong to the image alone, but exists in relation
to the mind.
What can it possibly mean that we refer to images which operate purely
at a semiotic level as realistic? Surely a move toward greater realism
is then an attempt to lesson the perceptibility of the sign as sign. This
is to create the illusion of unmediated perception. Not only have we lost
sight of the connection between object and percept, (13)
but we are also seeking to deny the influence of the media on the
pathway between representation and mind. Realism in reference to media
is the deception that the medium does not exist and therefore, does not
influence the percept. It is this denial of mediation that lies at the
heart of a singularly Western neurosis. We have indeed created a mythological
system of representation to the great advantage of those who control the
media. Nothing is therefore further from real then realism.
Violence sustains the force of illusion. This can be easily observed if
one looks at the progression of programs and films for children over the
last few decades. There is not only a clear increase in general qualities
which stimulate (noise, color, movement), but also the subject of the
programs has become more violent.
It is difficult to identify what it is about our culture, or our time
period that creates this drive toward a greater force of illusion. Where
does it come from and what sustains it? The trend seems to be that realism,
as presented through advancing media technologies depends on an illusory
mode. This illusory mode appeals directly to the senses and some part
of our consciousness which is pre-structured. This can be contrasted with
conscious, direct observation. These two pathways indicate a clear polarity:
one appeals directly to the emotional body and sensational experience,
the other to the perceptual, active and conscious mind. One must look
to economic, political and social factors for a justification of a mode
which so favors the emotions and forgoes an active engagement with the
mind.
Open - Closed
Meaning exists in the mediated space, the place between the dialectic.
Unfortunately, we are never taught to see in the way we are taught to
read, and seeing, like reading, soon becomes an automatic thing, learned,
static and unconscious. It is forgotten that seeing is mediated
in the same way that reading is. Language has the potential to expand
infinitely.
The act of encoding information is the act of arranging elements
into a pattern, putting intelligence, purpose, or intent into something.
The act of decoding (retrieval) is to extract that organization out of
the pattern, sensing the intent or intelligence behind the organization
of that pattern. (14)
The Russian director Andrey Tarkovsky shares with Viola a similar understanding
for the importance of an active mind on the part of the viewer. The problem
exists in the form in which these images are laid before the audience.
One is an accepted form, known and quickly recognized, which allows for
immediate recognition of meaning. Repetition of the mode of presentation
easily allows that mode to sink to the unconscious level of human experience.
Marx called this realm the substratum. For Marx the important
thing to know about it was the character of the regime of production that
inexorably conditioned human life: for the great social thinkers of the
next generation the crucial concern was the irrational, virtually unchanging
nature of human sentiments-what Freud usually referred to as drives
and what Pareto rather awkwardly termed residues. However
radically these thinkers differed from Marx, they at least agreed with
him that what was deepest in human conduct for the most part
fell into a pattern of mere repetition. (15)
Here we are beginning to codify the two approaches expressed in the media
arts. A producer relies on a pre-established form and uses repetition
to insure the maximum potential for automatic decoding. Viola compares
this process in the media arts to the toy industry. A block of wood he
argues has more creative potential, then all the highly defined and complex
products of the plastics industry. Furthermore, without the effort which
the wooden block demands on the part of the child, the capacity for imaginative
involvement is not engaged. This he directly relates to the inability
of an audience to engage an open text. Visual illiteracy it
seems leads to the dependence on set formats of presentation.
Complexities of thought and poetic visions of the world do not have
to be thrust into the framework of the patently obvious. The usual logic,
that of linear sequentially, is uncomfortably like the proof of a geometry
theorem. As a method it is incomparably less fruitful artistically than
the possibilities opened up by associative linking, which allows for an
affective as well as a rational appraisal. (16)
-Andrey Tarkovsky
The relation of these two approaches seems to balance on the question
of violence and force of illusion. However, one missing link is an economic
relationship. As we have seen any repetitious form of communication sinks
to the substratum. But the message still has to hold force
or it will render advertising and entertainment ineffective. Because sensation
is automatic, few on either side of the media flow wish to use a perceptual
approach. Producers and advertisers do not want to create an open text
and most of us dont want to come home after a long day and have
to work to figure out just what this TV program might mean.
This relationship creates a positive feedback loop. Eventually the input
that easily stimulates me is no longer entertaining. The producers up
the sensory output without risking any major deviation in the mode of
presentation and temporarily satisfy the consumer. Once the consumer finds
this level familiar the input level is not enough. Has anyone not experience
such a shift within his or her lifetime? What we were sensitive to at
one point in our lives we are no longer gripped by. Part of this is a
natural process of human development. However, to assume that every mature
adult is already desensitized, and thereby justify a militaristic iconoclasm
seems like a Stalinistic approach to restructuring culture.
The artist, whether driven by economic concerns or not, is forced to contend
with our social relationship to aggressive media. In the arts we recognize
an array of approaches to this problem.
We need to rethink the current ideal of the artist as aggressive anti-hero.
It would be interesting to trace the progression of this tradition of
artist as anti-hero, although it seems that this trend is particularly
postmodern. The Greeks clearly concerned themselves with expressions of
the ideal and heroic. The reemergence of the classical in the Renaissance
finds a more subversive side to the artist. Leonardo is typically held
out as the archetypal example of the artist who seeks to expand the boundaries
of knowledge. He would illegally seek out cadavers and probe within them
to discover the truth about the physical workings of the body. His carefully
rendered, anatomical cross section of a couple in intercourse must have
carried radical force. We live in a different world today, a world saturated
with violent images. Shocking performance and media art simply exist within
a similar, yet less meaningful, violent media context. Sensational art
is practically cliché.
I once had the opportunity of working with an emergency medical doctor.
He once explained the process of training toward his medical degree. Part
of this training consisted of a period of several months where he worked
alone in a long basement room. The room consisted of nothing but rows
of cadavers. It seemed that this part of his training had the twofold
purpose of teaching him anatomy and desensitizing him to the reality of
the medical practice. It was hard to read whether he was telling this
for reasons of pride at the strength he had found or out of a sense of
something lost through that process.
If we are to accept the notion of the artist as someone who pushes against
the walls of ideology, then the artist of today cannot continue to feed
the pool of extreme stimulus as a way of vying for attention.
There is another advantage in our approach. The method whereby the
artist obliges the audience to build the separate parts into a whole,
and to think on, further than has been stated, is the only one that puts
the audience on a par with the artist in their perception of the film.
And indeed from the point of view of mutual respect only that kind of
reciprocity is worthy of artistic practice.
(17)
The challenge the artist faces is to avoid the trap of struggling for
attention. The human tendency is still one that reaches for knowledge
and can be inspired by mystery. An artists struggle is one of separation,
an introspective tendency that separates one from ideological and social
structures in so far as they are unconscious impulses. Media technologies
are perhaps the greatest challenge in this respect. They seem to naturally
belong to the realm of artistic expression yet their very nature is illusive
and addictive. It is this very nature which has drawn me to the media
arts, for not to confront them is not to know them and not to know them
is to blindly participate in the forms they utilize.
Endnotes:
1. See Owen Barfield, Saving the Appearances: A Study in Idolatry (Hanover,
NH: Wesleyan University Press, 1965)
2. As I have describe this is in part due to such historical factors such
as the relation early video had with the avant-garde. On the other side,
video art belongs very much to the category we call new media
and as such is subject to the tendencies such technological media seem
to evoke. New media, like memory technology, belong
to that category which seems driven by impulses to re-present, record,
and create illusions of reality.
3.Umberto Eco, The Open Work (Cambridge, MA: Harvard University Press,
1989) from the introduction by David Robey, p.x
4. Perhaps it is important to note that violence as I use the word belongs
not simply to the human category of destruction, but to a simpler understanding
as well. Violence is undeniably connected to natural events and is therefore
not necessarily connected to issues of morality. One can easily see violence
in the production of food, in birth, death and many natural, transitional
moments in life. I have consciously avoided redefining the word as Viola
does, separating violence from brutality. While such a distinction is
useful the boundaries for this redefinition would require a careful and
extensive elaboration.
5. A.K. Cooraraswamy, The Transformation of Nature in Art (new York: Dover
Publications, 1956) from Bill Viola, Reasons for Knocking at an Empty
House (Cambridge, MA: MIT Press in association with the Anthony dOffay
Gallery London, 1998) p.104
6. Video cameras need to be white balanced as a way of setting
the relative sensitivity to the color temperature. An image balanced for
indoors and shot outdoors will look blue. Balanced for outdoors and shot
indoors the image will look orange.
7. Bei Farben und sehen kommt es immer auf die Bezuge an. Die Verhaltnisse
zwischen zweu Farben, die Kontraste, die die Farben anders erscheinen
lassen. Einen absoluten Farbton gibt es nicht, es hangt immer von der
Zusammenstellung und der Beleuchtung ab. Ich glaube nicht, dass das Auge
trager oder unsensibler ist, als der Film, aber bei uns ist meisst schon
eine Interpretation der Wahrnehmung mit im Spiel auch wenn wir das oft
nicht merken. Nora Lobe
8. Viola, p.59
9. Nam June Paik, Input-time and Output-time, 1976, p. 98
10. Again this depends so much on context. When I first watched the piece
Anthem by Viola I saw it on my own in a small room. The piece has some
disturbing images in it, but nothing seemed to jump out at me as aggressive.
I later saw the piece presented in a class. The piece was played at a
high volume level and I became aware of the reactions of those around
me. Suddenly the piece seemed incredibly violent and aggressive in parts.
However, this piece, like the one I discuss above, is filled with open
spaces. Associations within the piece inspire the audience to make connections
in their minds. Once that process begins the piece opens up a world of
evocative meanings.
11. Viola, p. 64-65
12. Violas block of wood analogy is explained further on page
I am referring here to relationship between thinking and perception which
is discussed in the section Perception-Sensation.
14. Viola, p. 68
15. H. Stuart Hughes, Consciousness and Society, 1976, p.4
16. Andrey Tarkovsky, Sculpting in Time (Austin, TX: University of Texas
Press) 1986. p.20
17. Tarkovsky, p.21
Bibliography
Barfield, Owen. Saving the Appearances: A Study in Idolatry (Hanover,
NH: Wesleyan University Press, 1965)
Viola, Bill. Reasons for Knocking at an Empty House (Cambridge, MA: MIT
Press in association with the Anthony dOffay Gallery London, 1998)
Cooraraswamy, A.K. The Transformation of Nature in Art (New York: Dover
Publications, 1956)
Eco, Umberto. The Open Work (Cambridge, MA: Harvard University Press,
1989) from the introduction by David Robey
Hughes, Stuart H. Consciousness and Society, 1976
Paik, Nam June. Input-time and Output-time, 1976
Tarkovsky, Andrey. Sculpting in Time (Austin, TX: University of Texas
Press, 1986)
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